![]() ![]() ![]() When building a mobile game, you should decide which features to Possible to mix and match most of UE4's mobile lighting features, it can be useful to categorize these features into the following tiers. Using these features costs performance and may cause your game to perform poorly on slower mobile devices. Unreal Engine 4 (UE4) supports a variety of lighting features on mobile devices. You will also find some suggestions to keep in mind for any project you work on that will This includes developing with a specific lighting tier to get the most out of performance on aĭevice and why a particular lighting tier may work best for your target audience. List of devices you want to release your title for. When developing for Mobile platforms, there are some things you should keep in mind when targeting specific devices or that are general good practices depending on the ![]()
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